package team.central.states;

import org.newdawn.slick.GameContainer;
import org.newdawn.slick.Graphics;
import org.newdawn.slick.SlickException;
import org.newdawn.slick.state.BasicGameState;
import org.newdawn.slick.state.StateBasedGame;

public class Instructions extends BasicGameState {
	
	private int ID = 3;
	public Instructions(int ID) {
		this.ID = ID;
	}
	
	@Override
	public void init(GameContainer gc, StateBasedGame sbg) throws SlickException {
		
	}

	@Override
	public void render(GameContainer gc, StateBasedGame sbg, Graphics g) throws SlickException {
		
		
	}

	@Override
	public void update(GameContainer gc, StateBasedGame sbg, int delta) throws SlickException {
		
	}

	@Override
	public int getID() {
		return ID;
	}


}
